Product Description
Dark. Beast-Warrior/Link/Effect. 1 "Scareclaw" monster or "Visas Starfrost"If you Link Summon this card, the material must be in your Main Monster Zone. If this card is Link Summoned to the Extra Monster Zone: You can add 1 "Primitive Planet Reichphobia" from your Deck to your hand. If you control "Visas Starfrost": You can Special Summon this card from your GY. You can only use this effect of "Scareclaw Light-Heart" once per Duel.nNormal. You cannot Special Summon monsters from the Extra Deck the turn you activate this card, except Fusion Monsters. Send 1 "Neo-Spacian" monster and 1 "Elemental HERO" monster to the GY (1 from your hand and 1 from your Deck); Special Summon 1 "Neo-Spacian" monster or 1 Level 5 or higher "Elemental HERO" monster from your Deck (if it is "Elemental HERO Neos", it gains 1000 ATK), and if you do, add 1 "Polymerization" from your Deck or GY to your hand. You can only activate 1 "EN - Engage Neo Space" per turn.nNormal. Pay 1000 LP; Special Summon 1 Level 7 or lower "Elemental HERO" or "Neo-Spacian" monster from your Extra Deck, ignoring its Summoning conditions, but if you do not have "Elemental HERO Neos" on your field or in your GY, the Summoned monster cannot attack, its effects are negated, also return it to the Extra Deck during the End Phase. You can only activate 1 "Instant Contact" per turn.nContinuous. If your "Elemental HERO" monster(s) is used as material for a Fusion Summon, and sent to the GY or banished: You can Special Summon 1 "Neo-Spacian" monster or 1 "Elemental HERO Neos" from your Deck. If a "Neo-Spacian" monster(s) and/or "Elemental HERO Neos" is shuffled from your field and/or GY into your Deck and/or Extra Deck: You can Special Summon 1 "Elemental HERO" monster from your GY. You can only use each effect of "EN Wave" once per turn.nQuick-Play. Target 1 face-up monster on the field; reveal 1 "Elemental HERO" monster, 1 "Neo-Spacian" monster, or 1 Level 10 monster from your hand, Deck, or Extra Deck, and if you use the targeted monster as Fusion Material this turn, you can treat its name as the revealed monster's, also, if you have "Elemental HERO Neos" on your field and/or in your GY, send the revealed monster to the GY. Otherwise, if it was revealed from the hand, shuffle it into the Deck. You can only activate 1 "Fusion Over" per turn.nQuick-Play. You cannot Special Summon monsters for the rest of this turn after this card resolves, except Level/Rank/Link-2 monsters, also Special Summon 1 "Spright" monster from your Deck, and if you do, you lose LP equal to its original ATK. You can only activate 1 "Spright Starter" per turn.nQuick-Play. All Level/Rank/Link-2 monsters currently on the field gain 1400 ATK/DEF until the end of this turn. During your Main Phase: You can banish this card from your GY, then target 1 Level/Rank/Link-2 monster you control; it gains 1400 ATK until the end of your opponent's turn. You can only use 1 effect of "Spright Gamma Burst" per turn, and only once that turn.nQuick-Play. Banish 1 "Springans", "Therion", or "Spright" card from your hand or GY to activate 1 of these effects; Special Summon 1 "Springans" monster from your Deck. Special Summon 1 "Therion" monster from your GY. Banish 1 Level/Rank/Link-2 monster you control and 1 card your opponent controls.You can only activate 1 "Spright Smashers" per turn.nContinuous. If you Special Summon exactly 1 Ritual Monster with the effect of a Spell Card: You can look at either Extra Deck, and send 1 monster from there to the GY. If you Special Summon exactly 1 Fusion Monster with the effect of a Spell Card: You can target that monster; until the end of the turn, that monster gains ATK equal to its original ATK but it cannot attack, except to attack Attack Position monsters your opponent controls. You can only use these effects of "Branded Central Dogmatika" once per turn.nQuick-Play. Activate 1 of these effects. Target 1 "Scareclaw" monster or "Visas Starfrost" you control and 1 face-up monster your opponent controls; your monster gains ATK/DEF equal to that opponent's monster's ATK or DEF (whichever is higher). When a card or effect is activated that targets a "Scareclaw" monster and/or "Visas Starfrost" you control: Negate that effect.You can only activate 1 "Scareclaw Straddle" per turn.nField. When this card is activateed: You can add 1 "Tearlaments" monster or 1 "Visas Starfrost" from your Deck to your hand. Fusion Monsters and "Tearlaments" monsters you control gain 500 ATK. If a "Tearlaments" monster(s) you control or in your GY is shuffled into the Deck or Extra Deck (except during the Damage Step): You can target 1 card on the field; destroy it. You can only use this effect of "Primeval Planet Perlereino" once per turn. You can only activate 1 "Primeval Planet Perlereino" per turn.nContinuous. EARTH monsters you control are treated as "Vernusylph" monsters. Once per turn, if a "Vernusylph" monster in your hand would discard itself and 1 other card to activate its effect, you can make it only discard itself instead.nContinuous. If your opponent controls a monster: You can Fusion Summon 1 non-Rock "Gem-Knight" Fusion Monster from your Extra Deck, using monsters from your Deck as Fusion Material, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except "Gem-Knight" monsters. When this card leaves the field, destroy that monster(s). You can only use this effect of "Scatter Fusion" once per turn.nContinuous. You can reveal 1 Beast monster in your hand; add 1 "Melffy" monster with a different name from your Deck or GY to the hand, and if you do, place the revealed monster on the bottom of the Deck. You can only use this effect of "Melffy Staring Contest" once per turn. At the start of your opponent's Battle Phase: You can reveal any number of "Melffy" monsters in your hand and keep them revealed during the Battle Phase. Monsters your opponent controls lose ATK equal to the combined ATK and DEF of all monsters being revealed by this card's 2nd effect.nRitual. This card can be used to Ritual Summon any "Vendread" Ritual Monster. Special Summon 1 "Vendread" monster from your hand, Deck, or GY in face-down Defense Position, except "Vendread Scavenger", then Ritual Summon 1 "Vendread" Ritual Monster from your hand or GY, by Tributing monsters whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon, including the Summoned monster. You can only activate 1 "Ravenous Vendread" per turn.nField. Once per turn: You can banish 1 "P.U.N.K." card from your GY; Special Summon 1 "P.U.N.K." monster from your hand. If LP was paid to activate the effect of a Psychic monster you control: You can draw 1 card. You can use this effect of "P.U.N.K. Jam Extreme Session" up to twice per turn.nField. If you control a "Rikka" monster: You can Set 1 "Rikka" Spell/Trap directly from your Deck to your Spell & Trap Zone, also you cannot Special Summon monsters for the rest of this turn, except Plant monsters. You can only use this effect of "Rikka Konkon" once per turn. Once per turn, if you would Tribute a Plant monster(s) you control to activate a "Rikka" card's effect, you can Tribute 1 face-up monster your opponent controls instead of 1 of those monsters.nNormal. Your opponent cannot activate monster effects in response to this card's activation. Send 1 monster from your Extra Deck to the GY, then target 1 monster your opponent controls with the same card type (Fusion, Synchro, Xyz, Pendulum, or Link); Shuffle it into the Deck.nContinuous. If there is a monster(s) with 1000 or more ATK on the field, during damage calculation of a battle between monsters: All monsters on the field lose 1000 ATK for every 1000 ATK they have, and lose 1000 DEF for every 1000 DEF they have. If this card is destroyed: All monsters on the field lose 1000 ATK for every 1000 ATK they have, and lose 1000 DEF for every 1000 DEF they have, until the end of the turn.nNormal. Special Summon 1 Fusion Monster from your Extra Deck that lists a "HERO" monster as material, by placing the materials listed on it on the bottom of the Deck in any order, from among your cards in your hand, on your field, in your GY, and/or your face-up banished cards, ignoring its Summoning conditions, and if you placed "Elemental HERO Neos", the Summoned monster cannot be returned to the Extra Deck. You can only activate 1 "Favorite Contact" once per turn.nNormal. Tribute 1 Fusion Monster, then target 2 monsters among either GY or that are banished, except Fusion Monsters; Special Summon 1 of those monsters on each side of the field OR if you Tributed a Fusion Monster that mentions "Fallen of Albaz" as material, you can Special Summon both of those monsters to your field in face-up Defense Position instead. You can only activate 1 "Branded Expulsion" per turn.nNormal. If you control a "Tearlaments" monster or "Visas Starfrost": Target 1 face-up monster your opponent controls; change it to face-down Defense Position, then send 1 "Tearlaments" monster from your Deck to the GY. If this card is sent to the GY by card effect: You can target 1 "Tearlaments" monster in your GY; add it to your hand. You can only use 1 "Tearlaments Metanoise" effect per turn, and only once that turn.nContinuous. If you control a "Tearlaments" monster or "Visas Starfrost": You can target 1 Effect Monster your opponent controls; negate its effects, then send 1 monster you control to the GY. If this card is sent to the GY by card effect: You can add 1 "Tearlaments" monster from your Deck to your hand. You can only use each effect of "Tearlamants Salic" once per turn.nCounter. When a Spell/Trap Card, or monster effect, is activated and you control a "Tearlaments" monster or "Visas Starfrost": Negate the activation, and if you do, shuffle that card into the Deck, then send 1 monster from your hand to the GY. If this card is sent to the GY by card effect: You can target 1 of your banished "Tearlaments" monsters; add it to your hand. You can only use 1 "Tearlaments Cryme" effect per turn, and only once that turn.nNormal. Target 1 "Vernusylph" monster in your GY; either add it to your hand or Special Summon it. During your opponent's turn, if you have no cards in your hand, except during the turn this card was sent to the GY: You can banish this card from your GY; Special Summon as many "Vernusylph" monsters with different names as possible from your GY, but return them to the hand during the End Phase. You can only use each effect of "Vernusylph and the Changing Season" once per turn.nNormal. Target face-up cards your opponent controls up to the number of your EARTH monsters Special Summoned from the GY with different names; return EARTH monsters you control to the hand equal to the number of targets, and if you do, return those targets to the hand. You can only activate 1 "Vernusylph and the Flower Buds" per turn.nNormal. If you control only "Exosister" monsters: You can pay 800 LP and target 1 card your opponent controls or in their GY; banish that card, then, you can apply 1 of these effects. Immediately after this effect resolves, Xyz Summon 1 "Exosister" monster using monsters you control as material. For the rest of this turn, if you Xyz Summon a monster, banish 1 card your opponent controls.You can only activate 1 "Exosister Returnia" per turn.nNormal. Target 1 "Amazement" monster you control or 1 face-up monster your opponent controls; equip this card to it. You can activate the following effect, based on which player controls the equipped monster; You: Change the battle position of the equipped monster, and if you do, your opponent chooses an "Attraction" Trap in your GY. Set that card on your field. Your opponent: Banish the equipped monster until the End Phase.You can only use this effect of "Amaze Attraction Thrill Train" once per turn.nNormal. Target 2 cards in your opponent's possession (1 they control and 1 in their GY); send that card on the field to the GY, and if you do, Set that card in their GY directly to their field. You can only activate 1 "Sundered from Overroot" per turn.nCounter. When your opponent activates a monster effect on the field: Negate the activation, and if you do, destroy that card, then, you can apply the following effect. Banish 1 monster from your hand, and if you do, Special Summon the monster that was destroyed and sent to the GY by this effect to your field, but negate its effects.You can only activate 1 "Draco-Utopian Aura" per turn.nNormal. Target any number of Set cards in your Spell & Trap Zones; return to the hand both this card and as many of those Set cards as possible, then you can Set Spells/Traps in your hand equal to the number returned to your hand. You can only activate 1 "Twin Dust Trunade" per turn.
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